The Force of Friction
Friction is a force that is created whenever two surfaces move or try to move across each other.
In this simulation you see a block sitting on a level table. You can place an applied force on the object by pressing the "More Force" button. Each time you press the button the applied force will increase. As you use this simulation there are several things you should notice.
The force of friction depends upon both surfaces in contact and the normal force. A mathematical relationship can be created here.
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In this first example, a block of wood is shown sliding
across a wooden table. (notice the cause of this sliding is not shown) Notice
that the force of kinetic friction (fk) is equal to 40% of the normal force (FN).
Another way of writing this relationship would be |
Now as we compare the first simulation to the next, we find
that if the weight of the block is doubled, the normal force doubles, and the force of
friction becomes doubled. Once again we find that the force of kinetic friction (fk)
is equal to 40% of the normal force (FN). Another way of writing this
relationship would be
Since this value is true for any weight of wood on wood, we say this value
represents the coefficient of friction. (It's just the percentage of the normal
force that can be friction.)The formula for the coefficient of kinetic friction is |
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| As we compare the simulation of wood on wood to wood on
asphalt, we find that the amount of friction on the block increased for for the same
amount of weight. Notice that the force of kinetic friction (fk) is equal
to 60% of the normal force (FN) or we could say |
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Another coefficient can be used to describe the relationship
between the maximum force of static friction and the normal force. It's called the
coefficient of static friction and its formula looks like The maximum force of static friction is
used because static friction has a whole range from zero newtons up to the maximum force
of static friction. |
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The coefficients for static and kinetic friction are listed in some reference tables. The coefficient of static friction is usually a little bit higher than coefficient of kinetic friction for the same two surfaces. When coefficients are listed they must be given for one surface on another surface (ie wood-on-asphalt). The higher the coefficient, the greater the force of friction. The table below lists the coefficients for a few common surfaces used in physics. They are arranged from "sticky" to slippery.
| surface-on-surface | |||
| hook velcro-on-fuzzy velcro | >6.0 | >5.9 |
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| avg tire-on-dry pavement | 0.9 | 0.8 | |
| grooved tire-on-wet pavement | 0.8 | 0.7 | |
| glass-on-glass | 0.9 | 0.4 | |
| metal-on-metal (dry) | 0.6 | 0.4 | |
| smooth tire-on-wet pavement | 0.5 | 0.4 | |
| metal-on-metal (lubricated) | 0.1 | 0.05 | |
| steel-on-ice | 0.1 | 0.05 | |
| steel-on-Teflon | 0.05 | 0.05 | |
You should keep in mind that it isn't possible to give accurate values for the coefficient of frictions due to changing surface smoothness. For example, not all pieces of metal have the same surface smoothness. Some that are highly polished may be more slippery than others that are pitted or scratched. These values are just meant to give you the approximate values. |
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